Understanding the OSI Model
Reference: Cisco: Internetworking Basics
The Open Systems Interconnection (OSI) reference model describes how information from a software application in one computer moves through a network medium to a software application in another computer. The OSI reference model is a conceptual model composed of seven layers, each specifying particular network functions. The model was developed by the International Organization for Standardization (ISO) in 1984, and it is now considered the primary architectural model for intercomputer communications. The OSI model divides the tasks involved with moving information between networked computers into seven smaller, more manageable task groups. A task or group of tasks is then assigned to each of the seven OSI layers. Each layer is reasonably self-contained, so that the tasks assigned to each layer can be implemented independently. This enables the solutions offered by one layer to be updated without adversely affecting the other layers. The following list details the seven layers of the Open System Interconnection (OSI) reference model:
Figure 1-2 illustrates the seven-layer OSI reference model.
Figure 1-2: The OSI reference model contains seven independent layers.
The seven layers of the OSI reference model can be divided into two categories: upper layers and lower layers.
The upper layers of the OSI model deal with application issues and generally are implemented only in software. The highest layer, application, is closest to the end user. Both users and application-layer processes interact with software applications that contain a communications component. The term upper layer is sometimes used to refer to any layer above another layer in the OSI model.
The lower layers of the OSI model handle data transport issues. The physical layer and data-link layer are implemented in hardware and software. The other lower layers generally are implemented only in software. The lowest layer, the physical layer, is closest to the physical network medium (the network cabling, for example, and is responsible for actually placing information on the medium.
Figure 1-3 illustrates the division between the upper and lower OSI layers.
Figure 1-3: Two sets of layers make up the OSI layers.
The OSI model provides a conceptual framework for communication between computers, but the model itself is not a method of communication. Actual communication is made possible by using communication protocols. In the context of data networking, a protocol is a formal set of rules and conventions that governs how computers exchange information over a network medium. A protocol implements the functions of one or more of the OSI layers. A wide variety of communication protocols exist, but all tend to fall into one of the following groups: LAN protocols, WAN protocols, network protocols, and routing protocols. LAN protocols operate at the physical and data-link layers of the OSI model and define communication over the various LAN media. WAN protocols operate at the lowest three layers of the OSI model and define communication over the various wide-area media. Routing protocols are network-layer protocols that are responsible for path determination and traffic switching. Finally, network protocols are the various upper-layer protocols that exist in a given protocol suite.
Information being transferred from a software application in one computer system to a software application in another must pass through each of the OSI layers. If, for example, a software application in System A has information to transmit to a software application in System B, the application program in System A will pass its information to the application layer (Layer 7) of System A. The application layer then passes the information to the presentation layer (Layer 6), which relays the data to the session layer (Layer 5), and so on down to the physical layer (Layer 1). At the physical layer, the information is placed on the physical network medium and is sent across the medium to System B.The physical layer of System B removes the information from the physical medium, and then its physical layer passes the information up to the data link layer (Layer 2), which passes it to the network layer (Layer 3), and so on until it reaches the application layer (Layer 7) of System B. Finally, the application layer of System B passes the information to the recipient application program to complete the communication process.
A given layer in the OSI layers generally communicates with three other OSI layers: the layer directly above it, the layer directly below it, and its peer layer in other networked computer systems. The data link layer in System A, for example, communicates with the network layer of System A, the physical layer of System A, and the data link layer in System B. Figure 1-4 illustrates this example.
Figure 1-4: OSI model layers communicate with other layers.
One OSI layer communicates with another layer to make use of the services provided by the second layer. The services provided by adjacent layers help a given OSI layer communicate with its peer layer in other computer systems. Three basic elements are involved in layer services: the service user, the service provider, and the service access point (SAP).
In this context, the service user is the OSI layer that requests services from an adjacent OSI layer. The service provider is the OSI layer that provides services to service users. OSI layers can provide services to multiple service users. The SAP is a conceptual location at which one OSI layer can request the services of another OSI layer.
Figure 1-5 illustrates how these three elements interact at the network and data link layers.
Figure 1-5: Service users, providers, and SAPs interact at the network and data link layers.
The seven OSI layers use various forms of control information to communicate with their peer layers in other computer systems. This control information consists of specific requests and instructions that are exchanged between peer OSI layers.
Control information typically takes one of two forms: headers and trailers. Headers are prepended to data that has been passed down from upper layers.Trailers are appended to data that has been passed down from upper layers. An OSI layer is not required to attach a header or trailer to data from upper layers.
Headers, trailers, and data are relative concepts, depending on the layer that analyzes the information unit. At the network layer, an information unit, for example, consists of a Layer 3 header and data. At the data link layer, however, all the information passed down by the network layer (the Layer 3 header and the data) is treated as data.
In other words, the data portion of an information unit at a given OSI layer potentially can contain headers, trailers, and data from all the higher layers. This is known as encapsulation. Figure 1-6 shows how the header and data from one layer are encapsulated in to the header of the next lowest layer.
Figure 1-6: Headers and data can be encapsulated during information exchange.
The information exchange process occurs between peer OSI layers. Each layer in the source system adds control information to data and each layer in the destination system analyzes and removes the control information from that data.
If System A has data from a software application to send to System B, the data is passed to the application layer. The application layer in System A then communicates any control information required by the application layer in System B by prepending a header to the data. The resulting information unit (a header and the data) is passed to the presentation layer, which prepends its own header containing control information intended for the presentation layer in System B. The information unit grows in size as each layer prepends its own header (and in some cases a trailer) that contains control information to be used by its peer layer in System B. At the physical layer, the entire information unit is placed onto the network medium.
The physical layer in System B receives the information unit and passes it to the data-link layer. The data link layer in System B then reads the control information contained in the header prepended by the data link layer in System A. The header is then removed, and the remainder of the information unit is passed to the network layer. Each layer performs the same actions: The layer reads the header from its peer layer, strips it off, and passes the remaining information unit to the next highest layer. After the application layer performs these actions, the data is passed to the recipient software application in System B, in exactly the form in which it was transmitted by the application in System A.
The physical layer defines the electrical, mechanical, procedural, and functional specifications for activating, maintaining, and deactivating the physical link between communicating network systems. Physical layer specifications define characteristics such as voltage levels, timing of voltage changes, physical data rates, maximum transmission distances, and physical connectors. Physical-layer implementations can be categorized as either LAN or WAN specifications. Figure 1-7 illustrates some common LAN and WAN physical-layer implementations.
Figure 1-7: Physical-layer implementations can be LAN or WAN specifications.
The data link layer provides reliable transit of data across a physical network link. Different data link layer specifications define different network and protocol characteristics, including physical addressing, network topology, error notification, sequencing of frames, and flow control. Physical addressing (as opposed to network addressing) defines how devices are addressed at the data link layer. Network topology consists of the data-link layer specifications that often define how devices are to be physically connected, such as in a bus or a ring topology. Error notification alerts upper-layer protocols that a transmission error has occurred, and the sequencing of data frames reorders frames that are transmitted out of sequence. Finally, flow control moderates the transmission of data so that the receiving device is not overwhelmed with more traffic than it can handle at one time.
The Institute of Electrical and Electronics Engineers (IEEE) has subdivided the data-link layer into two sublayers: Logical Link Control (LLC) and Media Access Control (MAC). Figure 1-8 illustrates the IEEE sublayers of the data-link layer.
Figure 1-8: The data link layer contains two sublayers.
The Logical Link Control (LLC) sublayer of the data-link layer manages communications between devices over a single link of a network. LLC is defined in the IEEE 802.2 specification and supports both connectionless and connection-oriented services used by higher-layer protocols. IEEE 802.2 defines a number of fields in data-link layer frames that enable multiple higher-layer protocols to share a single physical data link. The Media Access Control (MAC) sublayer of the data link layer manages protocol access to the physical network medium. The IEEE MAC specification defines MAC addresses, which enable multiple devices to uniquely identify one another at the data link layer.
The network layer provides routing and related functions that enable multiple data links to be combined into an internetwork. This is accomplished by the logical addressing (as opposed to the physical addressing) of devices. The network layer supports both connection-oriented and connectionless service from higher-layer protocols. Network-layer protocols typically are routing protocols, but other types of protocols are implemented at the network layer as well. Some common routing protocols include Border Gateway Protocol (BGP), an Internet interdomain routing protocol; Open Shortest Path First (OSPF), a link-state, interior gateway protocol developed for use in TCP/IP networks; and Routing Information Protocol (RIP), an Internet routing protocol that uses hop count as its metric.
The transport layer implements reliable internetwork data transport services that are transparent to upper layers. Transport-layer functions typically include flow control, multiplexing, virtual circuit management, and error checking and recovery.
Flow control manages data transmission between devices so that the transmitting device does not send more data than the receiving device can process. Multiplexing enables data from several applications to be transmitted onto a single physical link. Virtual circuits are established, maintained, and terminated by the transport layer. Error checking involves creating various mechanisms for detecting transmission errors, while error recovery involves taking an action, such as requesting that data be retransmitted, to resolve any errors that occur.
Some transport-layer implementations include Transmission Control Protocol, Name Binding Protocol, and OSI transport protocols. Transmission Control Protocol (TCP) is the protocol in the TCP/IP suite that provides reliable transmission of data. \Name Binding Protocol (NBP) is the protocol that associates AppleTalk names with addresses. OSI transport protocols are a series of transport protocols in the OSI protocol suite.
The session layer establishes, manages, and terminates communication sessions between presentation layer entities. Communication sessions consist of service requests and service responses that occur between applications located in different network devices. These requests and responses are coordinated by protocols implemented at the session layer. Some examples of session-layer implementations include Zone Information Protocol (ZIP), the AppleTalk protocol that coordinates the name binding process; and Session Control Protocol (SCP), the DECnet Phase IV session-layer protocol.
The presentation layer provides a variety of coding and conversion functions that are applied to application layer data. These functions ensure that information sent from the application layer of one system will be readable by the application layer of another system. Some examples of presentation-layer coding and conversion schemes include common data representation formats, conversion of character representation formats, common data compression schemes, and common data encryption schemes.
Common data representation formats, or the use of standard image, sound, and video formats, enable the interchange of application data between different types of computer systems. Conversion schemes are used to exchange information with systems by using different text and data representations, such as EBCDIC and ASCII. Standard data compression schemes enable data that is compressed at the source device to be properly decompressed at the destination. Standard data encryption schemes enable data encrypted at the source device to be properly deciphered at the destination.
Presentation-layer implementations are not typically associated with a particular protocol stack. Some well-known standards for video include QuickTime and Motion (MPEG). QuickTime is an Apple Computer specification for video and audio, and MPEG is a standard for video compression and coding.
Among the well-known graphic image formats are Graphics Interchange Format (GIF), Joint Photographic Experts Group (JPEG), and Tagged Image File Format (TIFF). GIF is a standard for compressing and coding graphic images. JPEG is another compression and coding standard for graphic images, and TIFF is a standard coding format for graphic images.
The application layer is the OSI layer closest to the end user, which means that both the OSI application layer and the user interact directly with the software application.
This layer interacts with software applications that implement a communicating component. Such application programs fall outside the scope of the OSI model. Application-layer functions typically include identifying communication partners, determining resource availability, and synchronizing communication.
When identifying communication partners, the application layer determines the identity and availability of communication partners for an application with data to transmit. When determining resource availability, the application layer must decide whether sufficient network resources for the requested communication exist. In synchronizing communication, all communication between applications requires cooperation that is managed by the application layer.
Two key types of application-layer implementations are TCP/IP applications and OSI applications. TCP/IP applications are protocols, such as lTelnet, File Transfer Protocol (FTP), and Simple Mail Transfer Protocol (SMTP), that exist in the Internet Protocol suite. OSI applications are protocols, such as File Transfer, Access, and Management (FTAM),F Virtual Terminal Protocol (VTP), and Common Management Information Protocol (CMIP), that exist in the OSI suite.
Copyright (c) 1998-2014 Jeffrey M. Hunter. All rights reserved.
All articles, scripts and material located at the Internet address of http://www.idevelopment.info is the copyright of Jeffrey M. Hunter and is protected under copyright laws of the United States. This document may not be hosted on any other site without my express, prior, written permission. Application to host any of the material elsewhere can be made by contacting me at firstname.lastname@example.org.
I have made every effort and taken great care in making sure that the material included on my web site is technically accurate, but I disclaim any and all responsibility for any loss, damage or destruction of data or any other property which may arise from relying on it. I will in no case be liable for any monetary damages arising from such loss, damage or destruction.
Last modified on
Monday, 20-Sep-2010 10:08:22 EDT
Page Count: 18209